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Download the new version Croc's World 310/26/2023 He was eventually stopped by Green Arrow, who caused the Joker to crash the Jokermobile on the Archway Bridge. In The Joker #4 (December 1975), Joker then used the Jokermobile during his short-lived crime spree in Star City, where he kidnapped Dinah Laurel Lance (the second Black Canary). Shortly afterward, the Joker returned to the first model of the Jokermobile in World's Finest Comics #88 (June 1957), and used it during his alliance with Lex Luthor in Metropolis. In World's Finest Comics #61 (November 1952), the Joker designed a third Jokermobile, which he used to move around Gotham City he did not use this vehicle for any criminal activities in particular. Aside from having the Joker's face on the front, it is unknown if this version had any features like its predecessor. In Batman #52 (April 1949), Joker began using a second Jokermobile, designed as a Silver Arrow race car. However, this version of the vehicle was soon deactivated after Batman captured the Joker. In addition to being white in color to resemble the Joker's skin, the Jokermobile was equipped with machine guns at the rear and front and was also bulletproof. The vehicle had some features that allowed the Joker to perform feats that not even the Batmobile could, such as creating a plank path to go through chasms and large holes. The Jokermobile made its comic book debut in Batman #37 (October 1946), in which Joker was fed up with Batman's superior gadgetry that played a role in foiling his criminal plots and so decided to build a series of Joker-themed gadgets, like the Jokermobile, for example, his own themed vehicle, similar to Batman's Batmobile. The first design of the Jokermobile from Batman #37 (October 1946), art by Jerry Robinson.
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